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onsdag den 1. februar 2012

Alternative Art Style Research

After fiddling around with the colors for few days, trying to come up with a color schema that I can use, it got me thinking.
The classic toony look is good and all, it caters to a wide populace and is easy digestible by everyone. But we are not a huge company, and perhaps going so "mainstream" will only get the game lost in the millions others. Maybe this game needs a more arty farty look. Something to set it apart from the rest, something to make it a "hipster game" visually if you will.



Still working with the color schema from before, this style is hugely inspired by David Oreilly, and as you can see, it is still work in progress. Not sure if this works at all, the target audience, which is children, might not understand the value of the simplicity. They are more familiar with World of Warcraft and Ratchet and Clank style graphics. Take a chance on art?

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